

The Frog is, in fact, the main hero of the game. As in Zuma, the main objective of Zuma's Revenge is to clear strings of rolling balls by matching 3 or more balls of the same color. Zuma Deluxe belongs to the family of casual games for a wide range of users. Zuma's Revenge game is a Pacific island themed tile matching puzzle video game, a sequel to the earlier video game named Zuma. During the game you need to destroy as many balls as possible, to collect the maximum of gold coins and various bonuses, and, of course, to prevent the penetration of the balls into the skull. Otherwise, the impact ball is stuck in a spiral. Thus, to attack you need to shoot the ball of the same color into the group of at least two same colored balls. The balls are destroyed by other balls of different colors that are emitted from the Frog, located in the central part of the playing field.
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The game is perfect for full screen, so get started right now. These balls are steadily moving in its direction along a spiral trajectory. The big bonuses you are getting on this page is that the game is absolutely free for online playing and you can start without download. The meaning of the game is to prevent the penetration of balls of different colors into the Gold skull.

The player must then clear all of the remaining balls from the playfield to move on to the next level.Zuma Deluxe is a good old online game that has its origins in 2003. In each mode except Boss Rush mode, the player must reach a general point goal to achieve "Zuma", at which point the level stops adding balls to the string(s) and the string(s) temporarily move(s) backwards. In Boss Rush, the player fights all eight bosses from the Adventure mode consecutively, and tries to get the fastest time. In Iron Frog, the player has to progress through ten levels with only one life. As the player progresses in the Adventure mode, Iron Frog and Boss Rush modes are unlocked. At the end of each island area, the player encounters a tiki god and must face the god in a boss battle. There are five island areas that consist of ten levels. In Adventure mode, the player progresses through a Polynesian-style island ruled by the angry god Zhaka Mu. These levels have an unlimited number of lives, so if any single ball reaches the emblem, the player will simply restart the level, since there is no game over in boss levels.

The enemies in turn shoot projectiles that will induce a certain gimmick if they hit the player. There are also boss levels where the player has to shoot balls towards the enemies to reduce their hit points while simultaneously preventing the ball string(s) from reaching the skull emblem. Some levels feature two lily pads that the frog can jump between, while other levels set the frog on a horizontal or vertical track and enable it to slide side-to-side or up-and-down rather than rotate to aim. Zuma's Revenge! introduces three types of levels that are new to the series. These include a visual guide to show where a ball will land when shot, power-ups that slow down or reverse the direction of the string, a three-way cannon that blasts through all layers of balls, a laser that can destroy single balls, a bomb, and a lightning power-up which destroys all balls of a specific color. Periodically, random balls display power-ups which the player may collect by destroying the ball. The strings are always "pushed" by the last ball in the string, so any balls not connected to the rearmost string do not move on their own. However, unlike in the original Zuma in which regardless of stage, they are allowed to play stage one of the temple again, when the player gets a game over, they will start again at the checkpoint (stage one of an area if the player loses before the mid-level and stage six if the same situation happens in stages six to ten). Should they reach the emblem, the player gets eaten by the skull emblem and loses a life, and the game ends when the player runs out of lives. The strings of balls constantly roll along their tracks toward a skull emblem at the end. Gaps automatically close if the balls at either end of the gap are (or become) the same color, potentially creating chain reaction matching and clearing as new sets of three or more are formed. This clearing creates gaps through which a player may shoot more balls at nearby strings, target bonus fruit, and 'power-up' stones. When three or more balls of the same color match together, they are cleared from the playfield. ZUMA GAMES Were delighted to welcome you on our website dedicated to the Zuma gamesHere you can find more than 35 online games, various in design and presentation.

Players move a ball-shooting frog which always points in the direction of the mouse to aim and fire balls at these strings. As in Zuma, the main objective of Zuma's Revenge! is to clear strings of rolling balls, or 'stones', by matching balls of the same color.
